- #BALDURS GATE ENHANCED EDITION HALF ORC PORTRAITS MANUAL#
- #BALDURS GATE ENHANCED EDITION HALF ORC PORTRAITS SERIES#
I have in mind for him to use the Chesley Crusher, a +2 Halberd that does +6 damage but that can only make one attack per round – which is no disadvantage as skalds only have one attack per round anyway.Īsger’s primary ability is his Battle Song which gives a +2 THAC0, +2 Damage, and a -2 AC bonus to the team.Ī Skald’s song can take up to a round to kick in, and it’s effects last for a round after he stops singing. I’ve given him weapon proficiency in the Crossbow and Halberd. With very Nordic looks – he looks straight off the set of Beowulf! Potion of Invisibility – ideal for using her jester songĪsger is a Half-Elf Skald (Bard). Potion of Stone Form (AC0, +3 saves, -3 d ex for 5 turns) She doesn’t have an anti-fear song like the Bard or Blade, but my cleric can cast Remove Fear before any engagements with Mages, etc. She is also my party’s main pick-pocketer – though she’ll benefit greatly from using the Gauntlets of Dexterity (Brawling Hands) when pick-pocketing. spell against the song.Īrcana is my go-to person for identifying items. When singing, her song causes confusion later at level 15 it can also slow and later still at level 20 it can also knock out opponents.
^ I had to re-phrase the above as I originally wrote, “I want to explore her using touch spells” and then realised that sounded really bad ^ I want to explore the possibility of her using touch spells (chill touch, shocking grasp, ghoul touch). I’ve given her weapon proficiency in the Short bow and Quarterstaff. The Mace is the classic Cleric’s melee weapon. I’ve given him weapon proficiency in the Sling and Mace.
#BALDURS GATE ENHANCED EDITION HALF ORC PORTRAITS MANUAL#
Potentially, with 14 constitution, if Tooth wields Buckley’s Buckler (+1 constitution) he can pick up an extra hit point per level and the same if he (also) takes the Manual of Bodily Health (+1 constitution).īecause of how Cleric THAC0 progression works, his relative THAC0 is best at levels 4, 7, etc., when it’s jumped by two. For strength, unfortunately, I rolled a 12. The Half-Orc race can potentially have 19 strength and constitution. Tooth is my Half-Orc Priest of Lathander (Cleric). Potion of Invulnerability (AC0, Sav +5 for 5 turns) Potion of Hill Giant Strength (19 str for 10 turns) Potion of Stone Giant Strength (20 str for 10 turns) Potion of Frost Giant Strength (21 str for 10 turns) Potion of Fire Giant Strength (22 str for 10 turns) Potion of Cloud Giant Strength (23 str for 10 turns) Potion of Stone Giant Strength (24 str for 10 turns) The gauntlets of dexterity (Brawling hands) would make quite a difference to his armour class and ranged weapon accuracy.
Sebastian’s dexterity score came out quite low, but not so low as to result in penalties. With 16 strength, Sebastian isn’t strong enough to use a Composite Bow. I’ve given him weapon specialisation in the Long bow and the B. Inquisitors are hunters of evil magic users. They also still get the Vanilla Paladin’s abilities detect evil and protection from evil. Inquisitors lack the Vanilla Paladin’s cure light wounds, turn undead, and divine spells instead they get dispel magic (which works as if twice their level), true sight, and immunity to hold and charm. Sebastian is my party leader, a Human Inquisitor (Paladin).
Playing with random stats makes the game a lot harder, but it also makes “things that alter your stats” much more important! The purple highlight is where I thought it best to allocate the manuals/tomes in the first game.
#BALDURS GATE ENHANCED EDITION HALF ORC PORTRAITS SERIES#
Search every nock and cranny.Īfter careful consideration, this is the team I’d like to take through the classic “Baldur’s Gate” series of computer games: (5) Find an actual owl (the bird) anywhere in the game. (3) Use RANDOM stats!!! For each character, accept the first roll and no reallocating points Designing a team can be as much fun as adventuring with them!